Perancangan Visual Aset Karakter dan Lingkungan 3D untuk Game Edukasi Berbasis Spasial. LogicLink, [S. l.], v. 3, n. 1, p. 26–36, 2026. DOI: 10.28918/logiclink.v3i1.03. Disponível em: https://e-journal.uingusdur.ac.id/logiclink/article/view/14898. Acesso em: 19 jul. 2026.